Your Voxel World, Your Way

Your Adventure Awaits!

Build out your own Voxel world, install gameplay mechanics, characters and stories. All which can be listed and traded as NFTs in the ZEUS marketplace.

Endless Worlds

World generation

The creation and generation of worlds in Voxel Worlds takes place according to a unique seed. After purchasing the NFT world, the user is given a unique code which stores in blockchain and allow to enter Voxel Worlds. The system shows the user in real time how his unique world is created and formed. Each seed is unique and stores all the information about this world - all buildings, modifications, locations, and so on. At the initial stage, 10,000 unique worlds are available, each of which differs in landscape, the number of minerals (which can be mined or sold), size, and unique characteristics.

collection

Our Avatars

collection

Our Worlds

Become a creator

World Editing

In the virtual space of Voxel Worlds, players can build worlds, apply various gameplay mechanics to create their own games and develop characters and stories in a decentralized ecosystem. All of these creations can be listed as in-game building lots and traded as NFTs on the marketplace.

money

Earning opportunities

Mining & Crafting

Mining resources and their further sale. This includes all types of mining and crafting, the creation of farms and workshops. It is the easiest and least profitable way to earn money.

Battles

PVP and PVE battles, this includes all types of earnings on quests, tournaments and other similar competitions.

Creating & Trading

Creation of boxes, skins, textures for the purpose of subsequent sale or rent.

Creation of games, locations in which there will be a paid entrance.

Creation of shops and sale of various goods in them.

crew

Our Team

Sam

CEO

Programming languages: C#, Java, Python, Go, React, Vue, Angular, Solidity
Software: Blender 3d, Photoshop, Adobe After Effect, Unity
Work experience: 15 years

Sophia

Managing Director

Experienced in facilitating and managing multiple start up companies to ensure start up achieving its mission and objectives.
Work experience: 15 years

Iron

COO

Specialized in building operational efficiencies, seekng strategic partnerships and maximizing business growth opportunities.
Work experience: 17 years

Jin

CTO

Programming languages: PHP, C#, Java, Python, Go, React, Solidity
Software: Blender 3d, Adobe Photoshop, Adobe Illustrator, Unity
Work experience: 13 years

Peter

Lead 3D Developer

Software: Blender 3d, Substance Painter, 3D Coat, Сharacter creator, Substance 3D Sampler, KeyShot, UE5
Work experience: 10 years

Emma

Lead 2D Developer

Software: Adobe Photoshop, Adobe Illustrator, Adobe After Effects, Spine, Sai, Procreate
Work experience: 8 years

Alex

Lead Web3 Developer

Programming languages: C++, C#, Java, Python, React, Solidity
Work experience: 6 years

Robert

Lead Game Developer

Programming languages: C++, C#
Software: Unity, Blender, Unreal Engine
Work experience: 9 years

Terry

Web Developer

Programming languages: PHP, C#, Python, React, Vue, Angular
Work experience: 10 years

Kyle

3D Developer

Software: Blender 3d, Substance Painter, Marvelous Designer, Corel Draw, Adobe Premier
Work experience: 5 years

Edward

3D Developer

Software: Maya, Substance Painter, Photoshop
Work experience: 3 years

Bruce

3D Developer

Software: Blender, Marvelous Designer, Substance Painter
Work experience: 4 years

Naomi

3D Developer

Software: Blender, KeyShot, Substance Painter, Character Creator
Work experience: 4 years

Karl

3D Developer

Software: Blender, ZBrush, 3Ds Max
Work experience: 4 years

Vivian

2D Developer

Software: Adobe Photoshop, Adobe Illustrator, Procreate
Work experience: 5 years

Ken

2D Developer

Software: Adobe Photoshop, Adobe Illustrator, Procreate, Adobe After Effects
Work experience: 5 years

Jim

2D Developer

Software: Adobe Photoshop, Adobe Illustrator, Procreate, Adobe Premiere
Work experience: 5 years

Irene

2D Developer

Software: Adobe Photoshop, Procreate
Work experience: 3 years

BP

Game Developer

Programming languages: C++, C#
Software: Unity, Blender
Work experience: 7 years

Andre

Game Developer

Programming languages: C++, C#, Java
Software: Unity
Work experience: 6 years

Jack

Game Developer

Programming languages: C++, C#, Java, Python
Software: Unity, Blender
Work experience: 6 years

Thomas

Game Developer

Programming languages: C++, C#
Software: Unity, Blender
Work experience: 5 years

Oliver

Game Developer

Programming languages: C++, C#
Software: Unity, Blender
Work experience: 5 years

Stan

Frontend Developer

Programming languages: Html5, CSS3, Jquery, NodeJS, React
Software: Adobe Photoshop, Figma, Adobe Illustrator
Work experience: 7 years

Tyler

Web Developer

Programming languages: PHP, C#, Python
Work experience: 4 years

Eric

Web3 Developer

Programming languages: C#, Java, Python, React, Solidity
Work experience: 5 years

Felix

Web3 Developer

Programming languages: C#, Java, Python, React, Solidity
Work experience: 5 years

Kevin

Web3 Developer

Programming languages: C#, Java, Python, React, Solidity
Work experience: 4 years

what's inside

benefits

token.png

System worlds

System worlds are the worlds that are only available to holders of 2D and 3D NFT collections offered by ZEUS partners. These worlds differ in that they already have readymade game locations and special zones that are not available to owners of ordinary worlds. System worlds are not limited in size. The design of the system worlds corresponds to the themes of the NFT collections, and the locations tell the story of one or another NFT hero. In systemic worlds, each holder is an owner and can influence development and participate in management.

token.png

Voting

Voting is carried out through the Decentralized Autonomous Organization (DAO), which guarantees the purity and transparency of the approval of laws or innovations. The more ZEUS tokens a user has, the more voting power they have. The system calculates the results in proportion to the weight of the user in the system, taking into account the total number of voters.

token.png

Chars, Objects

User can improve his character, gain experience in order to unlock new skills, skins, additional accessories, as well as items for improvement.
Entities are animate animated NFTs, including both playable characters and NPCs, as well as various animals and creatures.
Equipment - NFTs that can be placed in the player's inventory. They are needed to help the player complete game tasks. For example, sword, shield, helmet, gloves, armor.
Wearables are cosmetic items that will change the appearance of the player's avatar. They can be mixed and matched to give players a unique outfit style for their avatars. For example, T-shirt, jeans, sneakers, hat, glasses.
Art - These NFTs serve primarily as visual decorative elements. For example, framed paintings, statues, landmarks.

plans

roadmap

    Q4 2022

  • Completed! 10 000 Voxel Worlds NFTs
  • Completed! 10 000 Voxel Avatars NFTs
  • Completed! Metamask auth system for Karts NFTs holders
  • Completed! Windows and MacOS game versions
  • Completed! World generation from Voxel Worlds NFTs
  • Completed! Avatars control system with 1st and 3rd person camera
  • Completed! Build system
  • Completed! More than 150 different blocks + half blocks + stairs blocks integrated

    Q4 2022

  • Completed! Creative mode
  • Completed! Build Editor
  • Completed! Single player mode
  • Completed! Multiplayer – users can build and destroy together
  • Completed! Save System for Single Player and Multiplayer. System works with Local savings & Server Savings
  • Completed! Contest mode – integration with Chainverse Testnet contracts
  • Completed! Console commands (Professional builder script)
  • Completed! Video settings for Windows version

    Q1 2023

  • Completed! Release Professional builder script (rotate, copy, paste)
  • Completed! Resource mining, Treasure Hunting, Item crafting
  • Completed! Health, Experience, Stamina

    Q2 2023

  • New game modes: Adventure & Survival
  • NPC & Mobs System
  • Monster Hunting

    Q3 2023

  • Runtime Editor
  • Crystals Mechanics (Logics)

    Q4 2023

  • Farming, Fishing
  • Trading System
  • Access Control & Roles for System Map